Is it possible to view how many resources (and the footprint in RAM) that a person is using.
I'm trying to take a logical approach to building scenes, and typically I have a favorite 'Plugins Preset' that I like every character to have.
One of the reasons is, trying to track how plugin ordering effects the backend game processing and memory.
Second - I have memory crashes (heap sections) and they usually occur when I'm duplicating a Person, with plugins attached.
I find that the game wont crash if the plugins arent attached.
So - just a thought, and curious to hear some thoughts on this.
How can i view the ram/resources/allocation footprint of a Person.
I'm trying to take a logical approach to building scenes, and typically I have a favorite 'Plugins Preset' that I like every character to have.
One of the reasons is, trying to track how plugin ordering effects the backend game processing and memory.
Second - I have memory crashes (heap sections) and they usually occur when I'm duplicating a Person, with plugins attached.
I find that the game wont crash if the plugins arent attached.
So - just a thought, and curious to hear some thoughts on this.
How can i view the ram/resources/allocation footprint of a Person.