VAM 2 DAZ v2 Alpha / Female-Male-Converter for Blender 4.0

Other VAM 2 DAZ v2 Alpha / Female-Male-Converter for Blender 4.0

Painter3000

Member
Messages
13
Reactions
52
Points
13
Painter3000 submitted a new resource:

VAM 2 DAZ v2 Alpha / Female-Male-Converter for Blender 4.0 - This script is a Blender add-on designed to convert Shapekeys from VAM to DAZ format.

Changes in this Alpha version:

- Female and Male Mesh Support
- Operating instructions with tips

1. Export the female VAM mesh in OBJ format from the program.
2. Install the plugin in Blender.
3. Load the VAM mesh into Blender via the side panel (VAM 2 DAZ).
4. Create a DAZ mesh, whether skinned or in T-Pose, with Genitalia or not.
5. Edit the DAZ mesh in Blender as needed. Adjustments can be made to the pose of skinned meshes and saved as a separate morph for export back to VAM in DAZ...

Read more about this resource...
 
You need to learn how to release updates and not publish each one as a separate resource. Apart of polluting VaM Hub, none who downloaded your previous versions will get a notification that there is an update, instead they'll have to re-discover you've published it as a new resource.
 
Are the common functions in VaM2, such as animation, developed by you or by us content creators? Is there an error log function in VaM2?

What I want to know most is, can we write some C Sharp scripts to change the behavior of VaM2 programs more freely? @meshedvr
 
Back
Top Bottom