Well, playing around with buttons, triggers etc.
So I add a Collision Trigger like a button and "Add Discrete Action", Settings...
Receiver Atom, ok, simple, the person
Receiver, ok, part of the person
Receiver Target, ok, what to do... somehow.
How on earth can anybody know what's behind the Receiver Target entries? What's a "detach control", what's virtually everything? How can I learn what entry leads to what outcome? I want to add or remove a piece of cloth with a button press f.e. No way of figuring that out with some reason or logic like "hide cloth" or "show cloth"...
Where is a cookbook like "if you want to do this the correct comman is that!"?
Such a nice program, such almost non existing manual and a wiki which touches only the surface.
So I add a Collision Trigger like a button and "Add Discrete Action", Settings...
Receiver Atom, ok, simple, the person
Receiver, ok, part of the person
Receiver Target, ok, what to do... somehow.
How on earth can anybody know what's behind the Receiver Target entries? What's a "detach control", what's virtually everything? How can I learn what entry leads to what outcome? I want to add or remove a piece of cloth with a button press f.e. No way of figuring that out with some reason or logic like "hide cloth" or "show cloth"...
Where is a cookbook like "if you want to do this the correct comman is that!"?
Such a nice program, such almost non existing manual and a wiki which touches only the surface.