VaM 1.x Trigger with sliders

Threads regarding the original VaM 1.x

jule7313

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Jul 18, 2023
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Hello everyone, first of all, please excuse my spelling; I'm French and using automatic translation. I'm creating a scene with a character who has needs to be met, a small pet ^^ For example: hunger. I'm using sliders that I'm trying to gradually increase based on a delay or time, and once the gauge is full, I'd like it to trigger an action. For example, a dialogue bubble, an icon, or something else. I don't know how to do this. I've looked, perhaps incorrectly, in tutorials where I got completely lost and gave up. If anyone has any plugins or tips to share, I'd be very grateful.
 
So first, the "slider" is not a trigger ^^

Your slider is a visual representation of a basic value ( let's say a float from 0 to 1 ). Your only concern is making that value update overtime depending on your needs... then, you can give a visual feedback to the player (your slider/gauge or whatever).

Now, several plugins can manage values. Logic Bricks with the ValueThreshold module can be a starting point : )
 
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Merci, c'est pour ça que je n'y arrivais pas ^^ Je devrais m'en passer... Oui, j'ai déjà réussi à faire bouger le curseur en fonction du temps écoulé. Je ne me souviens plus du plugin utilisé, mais il doit sûrement y avoir une solution plus simple. Autre question : quelle méthode de déclenchement utiliser pour remettre le curseur à zéro ? Je n'ai pas encore trouvé. Merci.
 
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Thanks, that's why I couldn't get it to work ^^ I should just do without it... Yes, I've already managed to make the slider move based on the time elapsed. I don't remember which plugin I used, but I think there must be an easier way. Another question: what trigger method should I use to reset the slider to 0? I haven't figured that out either. Thanks.
 
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