Hi All,
As I'm still very new to VAM, on the last few days I'm learning so much and still have so much more to learn.
I've been looking around the forums trying to find some hints and tutorials, and I did found some but I still couldn't create it.
This is what I want to do:
1 - I would like to create 100% original character - I guess, starting from the default Model / Person in VAM is the right way
2 - I would like to focus on the FACE MORPH + FACE TEXTURES first - of course, body textures must match not only color but all maps.
3 - As I practice in VAM I realize that MORPHING (face or body) is not my issue, I can pretty much make ANYTHING I like, it just takes time.
So far so good, starting with the above isn't what I'm scratching my head over...
Now the confusion start and I have no idea how to begin, what should I do, what tools should I use and in what order?
Some of the issues I have:
1 - I need a way to get a Photorealistic Face for the textures mostly + ALL the MAPS (Diffuse, Spec, etc..)
2 - From my understanding I need a tool to FLATTEN / UNWARP whatever reference Photorealistic Face from an image so I can import back to my VAM model somehow
3 - After looking around I understood that people recommending FaceGen (which I own already) but... if I remember correct:
- FaceGen: Can create a Base-Morph (A start point I can probably continue MORPH manually inside VAM)
- FaceGen: Can create ONLY color map? (not any other of the maps I need)
- FaceGen: Output resolution is so low compare to what is needed... (I believe 4096 is recommended for High-Quality Texture?)
This is where I'm not even sure consider VAM in 2022, should I even use FaceGen?
4 - Not only that I have no idea with what tools to import the "REAL IMAGE" to the 3D Face, but how do I Unwarp it? Create the other Maps?
5 - After that step above, how do I bring it back to VAM?
6 - How do I MATCH the skin body colors with the skin face? (Seams between face and neck / body maps must be connected somehow right?)
Consider I joined to the VAM Universe pretty late:
- Is there a Different, More simple way to do all the process now in 2022 + latest VAM version?
- Is there a good up-to-date tutorial I missed of the WHOLE process from scratch? (from using a FACE as image, and to the point importing it back to VAM)
Even if it's possible to do with VAM to BLENDER or Photoshop (or other tools) ...I have no idea how to begin
As you noticed, I do understand the basic of how it needs to be done since I read many forums threads and tried to look for tutorials but couldn't find something that explains it to me Step-By-Step as I a noob + English isn't my native language, a Visual way or easy-to-follow Tutorial with images is much easier for me to follow and try for myself.
I believe that this could help other upcoming noobs (such as myself) in the future so maybe this post will be an updated help Tips & Tricks guide with some help from the mighty experienced VAM magicians
Thanks ahead for anyone who can take the time and explain it in the most up-to-date 2022's VAM way or your own unique workflow!
As I'm still very new to VAM, on the last few days I'm learning so much and still have so much more to learn.
I've been looking around the forums trying to find some hints and tutorials, and I did found some but I still couldn't create it.
This is what I want to do:
1 - I would like to create 100% original character - I guess, starting from the default Model / Person in VAM is the right way
2 - I would like to focus on the FACE MORPH + FACE TEXTURES first - of course, body textures must match not only color but all maps.
3 - As I practice in VAM I realize that MORPHING (face or body) is not my issue, I can pretty much make ANYTHING I like, it just takes time.
So far so good, starting with the above isn't what I'm scratching my head over...
Now the confusion start and I have no idea how to begin, what should I do, what tools should I use and in what order?
Some of the issues I have:
1 - I need a way to get a Photorealistic Face for the textures mostly + ALL the MAPS (Diffuse, Spec, etc..)
2 - From my understanding I need a tool to FLATTEN / UNWARP whatever reference Photorealistic Face from an image so I can import back to my VAM model somehow
3 - After looking around I understood that people recommending FaceGen (which I own already) but... if I remember correct:
- FaceGen: Can create a Base-Morph (A start point I can probably continue MORPH manually inside VAM)
- FaceGen: Can create ONLY color map? (not any other of the maps I need)
- FaceGen: Output resolution is so low compare to what is needed... (I believe 4096 is recommended for High-Quality Texture?)
This is where I'm not even sure consider VAM in 2022, should I even use FaceGen?
4 - Not only that I have no idea with what tools to import the "REAL IMAGE" to the 3D Face, but how do I Unwarp it? Create the other Maps?
5 - After that step above, how do I bring it back to VAM?
6 - How do I MATCH the skin body colors with the skin face? (Seams between face and neck / body maps must be connected somehow right?)
Consider I joined to the VAM Universe pretty late:
- Is there a Different, More simple way to do all the process now in 2022 + latest VAM version?
- Is there a good up-to-date tutorial I missed of the WHOLE process from scratch? (from using a FACE as image, and to the point importing it back to VAM)
Even if it's possible to do with VAM to BLENDER or Photoshop (or other tools) ...I have no idea how to begin
As you noticed, I do understand the basic of how it needs to be done since I read many forums threads and tried to look for tutorials but couldn't find something that explains it to me Step-By-Step as I a noob + English isn't my native language, a Visual way or easy-to-follow Tutorial with images is much easier for me to follow and try for myself.
I believe that this could help other upcoming noobs (such as myself) in the future so maybe this post will be an updated help Tips & Tricks guide with some help from the mighty experienced VAM magicians
Thanks ahead for anyone who can take the time and explain it in the most up-to-date 2022's VAM way or your own unique workflow!
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