Question Sync Camera with Player Camera

henshin

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Is possible to syn a new camera with the player camera movements without writing a custom a plugin? (it's ok to use some existent one)

This is what I need:
2 persons
Replicate what the player camera is viewing in one person (for example front face) to the other person (so I can see the front face of the other person too at the same time)
 
Parent your cameras to the head socket of each person. Display the camera you want.
I think that will move the camera when I move the head right? but I don't want to move the person at all.
I want another camera to follow what I'm seeing with my player camera.

I'm trying to make a new scene to design facial expression animations, and I want to put at least 3 persons, because sometimes one facial expression looks good in one female but really bad in another look.
I want to edit the morphs in my principal look, and see at the same time how it look the morph applied to the other 2 looks.
That's why I want to see all the time the same angle of the head I'm seeing in my principal model but in the other 2 models.
 
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I have tried this:
Show WIndow Camera display
Link window Camera rotatio to Camera Rig > Center Eye
it moves when I move my player camera, but not with the desired result, if I'm seeing the left profile of my model, I want to see in the window camera display the left profile of the other model.

for some reason is not allowing me to paste the image here neither! :(
 
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I would honestly do something else :
  • Grab VAMLive
  • Add 3 cams, 3 screens
  • Setup so that it's not too heavy (like a 512 texture)
  • Put all the screens in one place
Profit!
 
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