As you may have noticed, I'm just trying to bring some boxer shorts that I modeled years ago to VAM ...
first there were problems with the texture and the UVs (DAZ breaks them)
now I'm getting strange acquaintances (gaps)
between the individual parts of the boxer shorts.
I don't understand that in DAZ and Maya it looks great :-(
might someone look at it and tell me what I'm doing wrong?
I have attached Duf ud OBJ
first there were problems with the texture and the UVs (DAZ breaks them)
Black Textures DAZ -> VAM
I Made some shorts some years ago ... that should work great for VAM. but I'm apparently too stupid to convert them via DAZ ... I scale them and adapt them .. I export as DUF ans nomal but wehn i Import in VAM .. the Textures are black ?? WhY ?? :-O what are Im doing wrong ?? I gues VAM masses...
hub.virtamate.com
now I'm getting strange acquaintances (gaps)
between the individual parts of the boxer shorts.
I don't understand that in DAZ and Maya it looks great :-(
might someone look at it and tell me what I'm doing wrong?
I have attached Duf ud OBJ
File folder on MEGA
mega.nz