It is not difficult but difficult to explain from memory:
First you will need some voice sound files, of course.
Then go to the scene menue, which you can find at the most left side of the main menu.
Now search for the tab named something like "sound".
At that tab, add your sound files one after another (you can use plugins for batch load, but lets keep simple).
Now VaM "knows" your sound files and you can use them.
Add some sort of trigger to the scene.
In the trigger menu, add a new trigger entry.
Select the propper figure, search and select "head audio source".
Now select one of the play options like "play if clear".
Now select the sound file you want to play by selecting the option for external files.
Press "test" if it works.
Ready. Sounds complicated, but once you have done that some times, you will most likely get used to it.
If you only want to use the internal sound files, start from the trigger part.
Yes, VaM has a steep learning curve, but therefore you can create almost everything that comes into your mind.
Once you know the basics, you maybe want to take a look at some plugins to add sound a bit more easy.
PS: you can find some of the stuff I have explained in the Wiki (see main tab menu above).
This is how to add external sound files, for instance:
Scene Audio The Scene Audio Control panel is where you add any audio files that you want to have access to in your scenes. To load an Audio file using an address the format should be similar to this: C:/Virt-A-Mate/Custom/Sounds/Test/015.wav ”URL” Here is...
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