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Solid Nails

Plugins + Scripts Solid Nails

Download [20.88 MB]

Skynet

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Skynet submitted a new resource:

Solid Nails - Add CUA Fingernails & Toenails to females with full customization options

-- What this plugins does?
- loads pre-made CUA Nail asset multiple times for each nail in the body (toes& fingers), which each one it's own offset & scale adjustments
- mirror effect for editing nails, you only have to edit one side and it'll mirror the settings to the other side (left to right or vice versa)
- included vamifier for the loaded CUA Nails to have a closer appearance to vam's skin shading
- independent scale & offset parameters for each...

Read more about this resource...
 
Maybe I'm doing something wrong, but are they supposed to be in completely the wrong place at first?
EDIT: Never mind, I found the preset
EDIT again: It seems a little fiddley getting the preset to work. I'm getting errors (it says the asset isn't valid-- seems like it's not referencing the right location) and it's hit or miss whether I can get it to work. Also, is there a way to extend the range I can move them? The range is too small to allow me to get them to line up with the morph I'm using for feet.

The error is:
!> Error during attempt to load assetbundle Custom/Assets/cua_nails_bundle.assetbundle. Not valid
!> Error during attempt to load assetbundle Custom/Assets/cua_nails_bundle.assetbundle. Not valid
!> Error during attempt to load assetbundle Custom/Assets/cua_nails_bundle.assetbundle. Not valid
Over and over again
 
Last edited:
Looks great! So does this mod allow the nails to grow indefinitely? Would it be possible to make them twice as long as the ones in the screenshot?
 
Why are you so awesome Skynet? lol

I swear your goal is to turn VAM1 into VAM2 before VAM2. Amazing work, as always!
 
In the Demo Scene the nails show up and work but when I try to load it on a dif. scene the plugin does not work I get the same error as ScrunglyBungus.
 
the effect is better then i think 🥰 🥰 🥰

now i don't have to fix hand finger morph to Prevent nail twist

SkynetNail.png
 
Last edited:
Maybe I'm doing something wrong, but are they supposed to be in completely the wrong place at first?
EDIT: Never mind, I found the preset
EDIT again: It seems a little fiddley getting the preset to work. I'm getting errors (it says the asset isn't valid-- seems like it's not referencing the right location) and it's hit or miss whether I can get it to work. Also, is there a way to extend the range I can move them? The range is too small to allow me to get them to line up with the morph I'm using for feet.

The error is:
!> Error during attempt to load assetbundle Custom/Assets/cua_nails_bundle.assetbundle. Not valid
!> Error during attempt to load assetbundle Custom/Assets/cua_nails_bundle.assetbundle. Not valid
!> Error during attempt to load assetbundle Custom/Assets/cua_nails_bundle.assetbundle. Not valid
Over and over again
ah yes.. i didn't have this bc i only tested the plugin within it's own scene, but you're right it fails in new scenes or other packaged scenes. will update it shortly with a hotfix
 
In the Demo Scene the nails show up and work but when I try to load it on a dif. scene the plugin does not work I get the same error as ScrunglyBungus.
yup yup thanks for the heads up, i'm cooking a fix for this rn
 
Skynet updated Solid Nails with a new update entry:

v2 update for bug fix

-- bug fix:
- Fixed the way plugin loads presets, now it should load presets in other scenes just fine

-- info:
- if you want to load your own custom CUA Nails make sure to package them in a .var first then load them from there, plugin tends to bug out if you load CUAs from your regular Custom/Assets folder

Read the rest of this update entry...
 
Looks great! So does this mod allow the nails to grow indefinitely? Would it be possible to make them twice as long as the ones in the screenshot?
yep you can scale each nail on all axis, or on each axis independently (length, width & height)
 
hi the Solid Nail works nice , the V2 have some
Small issues may be need fixed in the future.
1. When loading in new scene, the Solid Nail will appear at an angle of 90 degrees to the finger,and i can load preset to make it correct.
2.when load the preset An error message appears, but the Nail load in fine
Other than that everything works fine (y) (y) (y)
AAN.png
BBN.png
 
Having issues with using SliderUnlocker and reloading scenes, any chance you could remove the slider limitations?
 
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