SizePlay Plugins (Demo Scenes Included)

Plugins SizePlay Plugins (Demo Scenes Included)

Fortunefavors

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Fortunefavors submitted a new resource:

SizePlay Plugins (Demo Scenes Included) - Basic tools for all your giantess/tiny/growth/shrink needs

Two plugins I have saved from the Reddit days. They were freely uploaded there, and no one with their usernames appear here, so I'm going and and uploading to the hub so the size fetish people don't have to constantly redistribute them. To help justify myself, I've made small tweaks to improve functionality. Hastily Created demo scenes included.

ScaleReceiver is better for linear animations. Its primary use in scenes over the built in scale receiver is to sync world scale so that things...

Read more about this resource...
 
Since these are on the hub now, I'd like to submit a feature I added to these scripts for my own use: dynamic height adjustment.

In VaM 1.X, the player height adjustment is not affected by the world scale, so a change in scale causes a perceived relative inverse change in the height offset. If the adjustment is substantial (e.g. when the player is sitting and the possessed person is standing), this can cause the player's viewpoint to be well above or below where intended.

My addition causes the height adjustment to be updated at the same time as the world scale, so the two remain in sync.

Changed files are attached for review.
 

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  • ScaleReceiverV4.cs
    5 KB · Views: 0
  • SizeScriptV4.cs
    8 KB · Views: 0
Fortunefavors updated SizePlay Plugins (Demo Scenes Included) with a new update entry:

Height Adjustment Added

Thanks to Algorithm1248 for this! I'll let them explain:

In VaM 1.X, the player height adjustment is not affected by the world scale, so a change in scale causes a perceived relative inverse change in the height offset. If the adjustment is substantial (e.g. when the player is sitting and the possessed person is standing), this can cause the player's viewpoint to be well above or below where intended.

My addition causes the height adjustment to be updated at the same time as the world...

Read the rest of this update entry...
 
Ok so from my review you can guess I am irritated, but before adding anything maybe write what the bloddy thing does. I mean I get the scale part but I fail to see what it does that the vanialla VAM doesn't already do. Is that for animation growth? I see you can link world scale which I can't think of any use for but that doesn't work in your demo either.
 
I actually did write what the things do, haha. Like I said in the description, the primary use is access to world scale via a boolean that can be accessed via trigger. It isn't active in the saved demo scene because I wanted to scale the person then scale the world, just for variety, but if you go into the plugin's UI you should be able to flip it on. I just checked, it does work in the current version.

In terms of you not being able to think of uses for changing world scale in animations, take a look at the locker room growth scene I uploaded, especially the difference between V1 and 1.1. 1.0 used the built in personAtom.scale.rescale receiver. But, because there's no way to link world scale, viewing the scene with POV didn't really work. Rather than looking like you're shrinking or growing, it just looked like the camera was moving up or down (which any size fetishist will tell you are assuredly not the same!) So version 1.1 used the plugin and the POVs got way more fun to look at.

I'm not sure world scale is a usable receiver without the plugin. Even if it is, though, being able to "choose" a world scale adjustment on the fly is nice. Looking again at 1.1, you use the POV of either person and get the appropriate growing/shrinking feeling. This was done with a simple trigger to turn on "sync world scale" in the appropriate atom. If you used a world scale receiver, this would be way messier, since (I think) you'd have to set the world scale every time the person grew or shrunk, and probably have different versions of the scene depending on which POV you wanted, or if you just wanted to stay at normal scale.

This is all separate from the utility that Algorithm added; the drift between height adjustment and proper height when changing scale is something that I had noticed, and I'm glad to have a fix for it.

Its also separate from the Size Script functionality, which I suppose could be replicated with an animation atom that you pause and unpause, but that all seems way more of a PITA than the plugin, and is a little less flexible to boot.
 
I am sorry to report that I didn't read passed the first 3 lines - I am sure you put some brain on this, but at the other end of the line, the need is not brain. The need is to browse dozens of ressources and get an idea of the point of dowloading them by reading one or two sentences max. Do the work you did on those script justice and provides that IMO. Two sentences. Why should one get it?
 
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