I've been looking up various threads and looking at tutorials but can't find anything specific to help me. I'm trying to take a scene with multiple animations (the ones with 20+ buttons for poses/animations), and play them one after the other, or randomize them. I tried using timeline to do this, but it blends the animation switch causing physics explosions. I'm trying to get a 2 atom animation to loop for maybe 20 or 30 seconds, fade to black, then automatically transition to the next animation (or via a keystroke). I've tried messing around with statemachine and sequencemachine on logicbricks but I'm hitting a wall. I'm sure I'm missing something with triggers, but I just don't know where to start. Any help would be appreciated, thanks.