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"rough" interactions?

Faust420

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Feb 23, 2022
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Apologies if this is a little weird, but I noticed the models in virt-a-mate don't really react realistically to more aggressive movements. Basically if you punch a model in the head you expect their head to jolt back and the hair kind of stay in place and then follow proportional to the direction and force of the blow, etc. But in virt-a-mate it's as if it's a mannequin and the head is just a solid rock that makes no movement.

Are there any plugins which make virt-a-mate more realistic in this area?

Thanks!
 
to get more movement you might try to turn off rotation + positioning in the object control (ie head) and rely on the joint drive physics to "support" the head.
 
You can also try adjusting the weight and gravity etc values of the hair / customize / physics to get the hair to react differently.
 
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