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Resources Pack

Textures Resources Pack

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RunRudolf

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RunRudolf submitted a new resource:

Resources Pack - Resources for Realistic Foreskin & Erection Simulation Plugins (Textures)

This is a resources pack which contains modified textures to be used with RunRudolf Realistic Foreskin & Erection Simulation plugins (https://hub.virtamate.com/resources/realistic-foreskin-erection-simulation-plugins.44337/). The pack contains penis decal textures and normal maps. Its purpose is to keep the plugins pack slim and provide heavy resources separately. You can however also use these textures for your own projects as the original textures are FC and CC-BY (see included...

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Send in your wishes or textures so that I can prepare and integrate them into this pack. If you send textures, they must be CC-BY, CC-BY-SA or FC.
Once I adjust them, they will be selectable in the next plugin update.
 
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RunRudolf updated Resources Pack with a new update entry:

Separate Decals and Normals for Tip, Shaft and Testicle

- This update now also includes separate decal textures and normal maps for tip, shaft and testicles. These can be used with Decal Maker or with the new version of RunRudolf RealisticForeskin (https://hub.virtamate.com/resources/realistic-foreskin-erection-simulation-plugins.44337/), which also includes a random cock creator. This allows to create more variations and different looks. All the decals normal maps have been prepared to be used on the mentioned parts by adding...

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RunRudolf updated Resources Pack with a new update entry:

Including Decals and Normals for Dynamic Wrinkles and Veins

This update includes the necessary textures to enable dynamic wrinkles and veins in RunRudolf's Realistic Foreskin & Erection simulation plugin suite Update No. 58 (https://hub.virtamate.com/resources/realistic-foreskin-erection-simulation-plugins.44337/).

Many thanks go to @Jackaroo for creating and releasing the details textures in Build-A-Cock (https://hub.virtamate.com/resources/build-a-cock.55322/). Some of them have been included and partly edited...

Read the rest of this update entry...
 
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