Reflection of Invisible Light

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Hi there,

Can i do anything to avoid that reflection of the invisible light ?
Light type is : point.

Thank you!

Desktop Screenshot 2022.08.19 - 17.19.47.92.jpg
 
Hey Mac as you see it's a floor, which is a part of a house. The whole CUA is a single block. Maybe you can help me to find that specular slider.
Thanks.
Desktop Screenshot 2022.08.20 - 00.01.39.40.png
 
If you cannot edit the ground from the CUA without affecting all of it, you can either change the light type or arrangement, or attempt some trickery with a atom in between to block that light.
 
Yeah, if its a CUA ideally you would need to edit the floor material in Unity.

However, this plugin may be worth a try. Never used it. But you could see whether you can find the floor material in there and play with the various sliders (specular, gloss, fresnel, ...)
 
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