• Hi Guest!

    We are extremely excited to announce the release of our first Beta for VaM2, the next generation of Virt-A-Mate which is currently in development.
    To participate in the Beta, a subscription to the Entertainer or Creator Tier is required. Once subscribed, download instructions can be found here.

    Click here for information and guides regarding the VaM2 beta. Join our Discord server for more announcements and community discussion about VaM2.
Realistic Foreskin & Erection Simulation

Plugins + Scripts Realistic Foreskin & Erection Simulation

Download [1.06 MB]
Well, you said you're getting bored with the last update, so here's one suggestion: when you load the plug-in on a character, the default morph values that come with the plug-in are loaded on the character as well... Some of us (who see male looking figures as something more than a mere ugly, expressionless, muted extension of an average or "petite" penis) we, I say, like to fiddle the shaft, glans and scrotum morphs to make them more appealing.

Could be a way to save genital morph presets to load with your plug-in, or, as another alternative, could the plug-in read which gental morphs values does the character already have, and keep them as they are for that specific look?

A third option, I guess that much easier, would be removing completelly the "Static Morph Config", because I can keep record of what penis length / shaft girth does my guy have before I load the plug-in on him, and restore its values after loading the plug-in, but I usually gotta write down all involved morph values (spongiosum, glans slope, glans length, etc, for restoring them after loading your great plug-in... These are just some ideas, if you cannot do it, it's OK, but please don't get bored, we're all here for the fun ;)
Thanks for your inputs! I need a few more hints to get your points though:

when you load the plug-in on a character, the default morph values that come with the plug-in are loaded on the character as well...
Is this good or bad? The morph values from before loading my plugins are stored and reset if you remove the plugins.

like to fiddle the shaft, glans and scrotum morphs to make them more appealing
That can be done in the "Morphs" tab of the Erection plugin, can't it?

Could be a way to save genital morph presets to load with your plug-in
You already can save and load presets, e.g. in the Erection plugin, but also in the Foreskin plugin and for the entire suite in the ControlCenter plugin. What is missing?

could the plug-in read which gental morphs values does the character already have, and keep them as they are for that specific look?
Interesting point. It might produce strange results though, but its worth a trial and I don't expect it to be very difficult to implement. I would rather do it this way than removing the static morphs completely. I will give this a try. Let's see if it makes sense.
 
Thanks for your inputs! I need a few more hints to get your points though:


Is this good or bad? The morph values from before loading my plugins are stored and reset if you remove the plugins.


That can be done in the "Morphs" tab of the Erection plugin, can't it?


You already can save and load presets, e.g. in the Erection plugin, but also in the Foreskin plugin and for the entire suite in the ControlCenter plugin. What is missing?


Interesting point. It might produce strange results though, but its worth a trial and I don't expect it to be very difficult to implement. I would rather do it this way than removing the static morphs completely. I will give this a try. Let's see if it makes sense.
Hello, and thanks for replying. I'll answer you below:

Is this good or bad? The morph values from before loading my plugins are stored and reset if you remove the plugins.
I didn't realize about the morphs being restored! it's very helpful!

That can be done in the "Morphs" tab of the Erection plugin, can't it?
Yes, can be done, but my looks already have their shaft/glans/scrotum morph values tweaked, and I don't think it's good if the Erection plugin changes them once it's loaded... it kinda misrepresents my look's genital features.

You already can save and load presets, e.g. in the Erection plugin, but also in the Foreskin plugin and for the entire suite in the ControlCenter plugin. What is missing?
So clueless from my side... I didn't realize about the presets! I'll use this feature for my characters, but if you achieve to force the plugin keep the already tweaked genital morphs, I think that'd be a major improvement in your plug-in!
 
Isn't there a simpler way? For instance, could a switch be set up to determine whether relaxation occurs after reaching a climax?
I will add a tickbox in the "Orgasm" section of the Erection plugin. This will still require you to check this once when creating your scene, as I do not want to have this enabled by default. If checked "on", this state would then be saved and considered next time you load your scene.
 
Hi there, did you test changing the "Erection Power Factor" value in the Erection plugin? Its made exactly for this, to influence how VAMMoan intensity (typically 0-700) correlate with erection (0-100%). And how do you increase intensity in Interactive Mode? In VR?
I figured out the issue is just that Vammoan doesn't work with the altfuta plugin in interactive mode. I don't know how I'd go about fixing that myself, because I'm not sure how it actually works in the first place
 
Last edited:
Could you make the dick just a stand alone floating dick. The dildos do not have full functionality. What would be nice is a floating dick that uses less recourses. Going Going Gone makes the dude invisicble but I feel its still slower than what a floating dick with movement and all this would be. its easier to connect a in game dildo to a controller and put it on your waist than use embody. But the dicks are dick and not good.
 
How do you turn off the debug line for the divining rod?
Just navigate away from the Divining Rod tab to another one. Closing the plugin UI is not sufficient, the tab will be actuve in the background an the line still be rendered.
 
Back
Top Bottom