Plugin to convert FUNSCRIPT Data into motion, is it possible?

Cley

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Hello smart People,
I have done a simple project using the funscript data of a porn video to create the following animation: Cowgirl audio sync test (newgrounds.com)
The animation isn't really fancy at all, I just used the different timestamps in FUNSCRIPT editor and moved the z axis accordingly.
I used Paid Plugins - RenderToMovie(MMDEditorPack) | Virt-A-Mate Hub (virtamate.com) afterwards to get a precise framerate of the animation.

The animation is not good, but the sync with the given audio from the FUNSCRIPT data is solid. My idea would be to implement a plugin that can use the data of the funscript and transform it into motion automatically. The only thing the player would have to determent is the atom, its direction or rotation of the funscript provided and the positions min and max.
I guess it would be a challenge to implemend it the way that the funscript data for rotation and direction would work with the same atom.
I just started my programming journey with C++ and don't even know where to start.

My question would be, is it possible?
 
I for one would definitely love to see this and would support it, even as single axis. Extra points if it can talk directly with vamsync. This would allow us to take our favorite scripted human performances and animate our favorite vam characters with them with full and accurate interactive toy (osr+handy) support.
 
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