I know there are a couple plugins that include modified alpha values... Doofenschmalphys.TransparencyToolv1_0 can change the alpha of body parts, and Chokaphi.DecalMaker can generate new decal textures with varying alpha levels. But is it possible to change the opacity of textures on the fly?
A really useful plugin would be if you could change the opacity/alpha of a decal (or any other texture for that matter) on the fly with a slider, and to allow that slider to be controlled as a trigger. For example, you could use a flushed face makeup decal to have a model transition to embarrassed as part of an animation.
So I guess first question... is that possible in the current framework, and second question... if so, anyone want to try to tackle it? Web-programming is my area of expertise, so I haven't gotten into any plugin coding yet.
A really useful plugin would be if you could change the opacity/alpha of a decal (or any other texture for that matter) on the fly with a slider, and to allow that slider to be controlled as a trigger. For example, you could use a flushed face makeup decal to have a model transition to embarrassed as part of an animation.
So I guess first question... is that possible in the current framework, and second question... if so, anyone want to try to tackle it? Web-programming is my area of expertise, so I haven't gotten into any plugin coding yet.