VaM 1.x Playing a sound in a NEW scene

Threads regarding the original VaM 1.x

Volk

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Dec 19, 2025
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Hi Guys

Background - I want to review a lot of scenes (1k+) to determine which to keep and which to delete.
The loading takes too much time, and I have no indication of when the scene is loaded to review it because I am Alt-Tabbed.

I am looking for a solution e.g.
  • Play sound on scene load? <- This one is tricky since from what I researched a receiver atom such is an AudioSource is required before I can trigger a sound with MacGruber.EventSceneLoad...
  • Open the VAM window ?
  • Any other way you can suggest?
Your suggestions will be appreciated.
 
  • You NEED (mandatory) to have an AudioSource to play a sound (there is no work around that)
  • You can start a sound on any audiosource without ever relying on a plugin and by simply using the Scene Animation and using a trigger in there.
    • If the complexity is just "start a sound", use that technic to avoid additional dependencies
    • If you have way more complicated scripting for scene load, then, only then... consider plugins.
 
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