I am porting a texture from Blender to VAM, and when I load the texture onto my look I get this annoying pixelated layer over the skin that wasn't present in Blender. The texture is 4096x4096, I tried exporting it from Photoshop as a Jpg and tif file neither solving the issue, it could be a compression issue im not sure. It is still present with a normal and
specular map on the look. Any advice or help on removing this would be appreciated, Thanks
specular map on the look. Any advice or help on removing this would be appreciated, Thanks