Chromatose
New member
Howdy! First post here, hopefully someone else has run into this and can lend a hand
I recently upgraded my GPU from a 1080 to a 3090. In VR on a HP Reverb G2, I've seen a noticeable improvement in 1 & 2 person scenes, and can run 1.25 render scale at ~45fps+ which is comfortable for me.
However, I have a 3 person scene where overall framerate has tanked following my GPU upgrade.
With my 1080 running downscaled by 75% I'd get about 40fps in this scene. With my 3090 I'm only hitting 20-25fps, regardless of what I do to my render scale and light settings. The performance monitor shows that the physics update is taking some 20-25ms.
Any ideas why physics performance would get worse following a GPU upgrade? Only thing I can think of is if there's some kind of weird thread synchronization issue I'm hitting now that the GPU isn't the bottleneck in this scene, but some quick fiddling with physics update rate settings doesn't seem to have much impact.
Thanks in advance!
I recently upgraded my GPU from a 1080 to a 3090. In VR on a HP Reverb G2, I've seen a noticeable improvement in 1 & 2 person scenes, and can run 1.25 render scale at ~45fps+ which is comfortable for me.
However, I have a 3 person scene where overall framerate has tanked following my GPU upgrade.
With my 1080 running downscaled by 75% I'd get about 40fps in this scene. With my 3090 I'm only hitting 20-25fps, regardless of what I do to my render scale and light settings. The performance monitor shows that the physics update is taking some 20-25ms.
Any ideas why physics performance would get worse following a GPU upgrade? Only thing I can think of is if there's some kind of weird thread synchronization issue I'm hitting now that the GPU isn't the bottleneck in this scene, but some quick fiddling with physics update rate settings doesn't seem to have much impact.
Thanks in advance!