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Solved Opening scene with player not in correct position

Erot79

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I'm new to VIM, and this is probably a stupid question, but I can't seem to find the right answer, or maybe I didn't enter the correct search query. However, when I open scenes in my Quest 3, some of them sometimes look different than they normally do in the desktop VR version. For example, as in the image, I open the scene and I'm in a casual position, not facing the girl, lying down as I should be and as I see correctly on the desktop. How do I get into the correct position? It's best to use a direct command, a plugin, or, if necessary, controllers, because I can only move the scene up, down, left, or right, or resize the world, but I can't rotate around the subject. Sometimes I prefer to move the atomic person with rotations, but then I lose all the lights and everything looks a bit messy. Thanks for your help.

Capture.jpg
 
In VR, Vam leaves player orientation up to the headset. If you want a view lying down, you need to lie down.

But there's a workaround. I've never done it, and it's been years since I've even seen it mentioned, but if you teleport onto the PlayerNavigationPanel node, you will take on the orientation of that node. Assuming it still works. There's been probably a dozen version updates since I last saw this discussed.

Your other option would be to turn the whole scene on its side. There are settings in user preferences>scene misc to change the direction of gravity in the scene, so hair and clothing act right.
 
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