• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

Oculus Hand Tracking Support?

Zweistein

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Jun 18, 2021
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I wonder if VaM supports handtracking from a quest 2. I use Air-Link and i can start VaM via SteamVR or via Oculus, but i did not yet found a way to enable hand tracking within VaM. It does not even switch to handtracking mode in VaM like in other games when the controllers get out of sight. Any idea how to make that work?
 
In your quest2 headset go to settings and then Hands and Controllers and enable Hand Tracking then enable auto switch between hands and controllers. Now use your controllers to start Vam as you normally do and open a scene.

Then put your controllers down and after a few seconds your hands will show. Pick up the controllers and you are back to normal.

You can touch and grab the models but not much else, Sometimes while grabbing you can grab an Atom and it makes it a bit awkward. Play about with it to get used to it.

Hope that answers your query.
 
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