CabaretNoir submitted a new resource:
Music Player as SubScene - any music you like! Demo includes Airpods as CUAs - Shuffle, Sequential, Pause, integrated audiosource, Fade, Timeline and with fade-in/out triggers
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Music Player as SubScene - any music you like! Demo includes Airpods as CUAs - Shuffle, Sequential, Pause, integrated audiosource, Fade, Timeline and with fade-in/out triggers
There are quite a few audio options, I just wanted something lightweight, portable and easy to use, with a UI that was fairly unobtrusive, and didn't rely on images or custom Unity assets - and let me play anything I wanted.
I wanted to be able to fade out audio, but when triggered have it come back in at the volume I'd selected. I made this before Hal9001 made his excellent new supplemental LogicBricks which support this more easily, so I used a combo of MacGruber's very excellent...
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