Music Player as SubScene - any music you like! Demo includes Airpods as CUAs

Other Music Player as SubScene - any music you like! Demo includes Airpods as CUAs

CabaretNoir

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CabaretNoir submitted a new resource:

Music Player as SubScene - any music you like! Demo includes Airpods as CUAs - Shuffle, Sequential, Pause, integrated audiosource, Fade, Timeline and with fade-in/out triggers

There are quite a few audio options, I just wanted something lightweight, portable and easy to use, with a UI that was fairly unobtrusive, and didn't rely on images or custom Unity assets - and let me play anything I wanted.

I wanted to be able to fade out audio, but when triggered have it come back in at the volume I'd selected. I made this before Hal9001 made his excellent new supplemental LogicBricks which support this more easily, so I used a combo of MacGruber's very excellent...

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CabaretNoir updated Music Player as SubScene - any music you like! Demo includes Airpods as CUAs with a new update entry:

Another bug fix...

Sorry Mods, and sorry to anyone who already downloaded this. Shuffle is fine, it's just been a while since I used the sequential mode, and its circuits got changed to suit something and... I forgot.

So, in theory, the latest version now works in both modes. To switch modes, press stop, and then whichever play mode you prefer. (hangs head in shame)

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