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    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Morph Merge and Split

Plugins + Scripts Morph Merge and Split

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I just dont seem to get it, all I want to do is copy a body from one person to another without changing the head/face. It always changed both. Is there a tutorial somewhere? I got through the next>> buttons and click export and it doesn't give me an option to take a pic of the girl for the morph preview. All it says is hard reset or restart game. I open the game click morph presets and I don't even know where to find the morph it said it saved.
 
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I just dont seem to get it, all I want to do is copy a body from one person to another without changing the head/face. It always changed both. Is there a tutorial somewhere? I got through the next>> buttons and click export and it doesn't give me an option to take a pic of the girl for the morph preview. All it says is hard reset or restart game. I open the game click morph presets and I don't even know where to find the morph it said it saved.
Bottom of page 2 here. Mirrorflow posted a tutorial for me and worked perfectly.
 
Hi! I found a problem: the "Face Angle" morph seems not to be registered by the plugin, all the other modification seems to be packed in the new merged morph though but the face angle goes back to 0... Do you know why that might be and/or is there a workaround (other than just adding it again on top of the merged morph)? Thank you!
#EDIT: The morphs drives "MCMfaceangle"-something x 2 and those seems to not be morphs so I think that is why? I would prefer to have everything merged for tidiness but it might be impossible for this one. Well, if you have a solution that's good and please share, and if not then just be wary of that morph if you build something on it and add it again on top your mergedmastermorph.
 
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