Thx for the fast response...So there's no tricks in vanilla VAM? A plugin is needed for more than one decal?https://hub.virtamate.com/resources/decal-maker.196/This should do it.
?Not that I am aware of.
Thx for the fast response...So there's no tricks in vanilla VAM? A plugin is needed for more than one decal?
Yea...thats exactly what I was trying to avoid...ty for your responseCorrect, VaM default only supports 1 decal per face, torso, genitalia and limbs. If you want to use more decals, the decal maker plugin is needed.
The only downside is, when you save the character and load it in another scene, the decals doesn't carry over. So, for each new scene, you have to add the plugin again and add the decals.
Decal maker can save its own presets.I'm thinking you can save the plugin settings as a preset so whenever you load the character just merge load the plugin and it should automatically add back all the textures?
?I'm thinking you can save the plugin settings as a preset so whenever you load the character just merge load the plugin and it should automatically add back all the textures?
Sounds like I need to play around with Decal Maker...Decal maker can save its own presets.
Very true, or you can create one overlay decal from several and use that in the one decal channel. If the decals are tattoos, then you have to worry about seams. Decal maker can shift, rotate, and scale decals, and they will fit across seams. It has many of the features of Daz's Layered Image Editor (I requested that).I also haven't tried this yet. I wonder if this works specific on a character or that it applies the same preset on every character you add. ?
If you are very experienced with photoshop or gimp, you could also add all decals to the skin texture you use with photoshop or gimp.
I really want to play around with adding images and combining them...my next hurdle ?You can also save the changes you make to the image. So if you scale and change the alpha or colour to blend it with the skin, you can output to a new image. If you did this for multiple layers to get them to all look right together, you could then merge them in an image editor and use it as a single decal.