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Question Merge Load Scenes Without Blowing Up Pose

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I'm sure I'm doing this wrong, but when I have a pose created and I want to merge load an environment, I'm at the mercy of where the environment loads as to whether or not it lands on my pose and blows it up. Is there a better way to do this other than leaving it up to chance?
 
You might try turning off collisions on your atom that has the pose you want, move where you want once you merge scenes and then turn collisions back on once your atom is no longer colliding with the environment
 
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You could use subscenes.
First, you'll need to save the things you want to load on another scene into a subscene. Then you could load it in any other scene, exactly where you want it to appear.

If there is really just 1 character in a specific pose in your initial scene, you could also consider going the other way: save your pose using a Pose preset, then load (not merge load) the other scene, add a character and apply the pose.
 
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