I've been saving lights from random scenes that appear to look good but it never feels right. Characters are always washed out or sometimes its too dark and when I increase intensity, the shadows vanish which gave it realism.
Shaper's lighting is too dark but I like the depth and blue tinge to it. I noticed that yellow light is ugly and blue light makes it more realistic. I have no idea how to add LUTS. I only see it once in a while in some scenes.
and most 3 point lightings are too circumstantial and don't cover a wide enough area.
Can anyone share the best lighting that they use for everything? That works well with pass through too.
Shaper's lighting is too dark but I like the depth and blue tinge to it. I noticed that yellow light is ugly and blue light makes it more realistic. I have no idea how to add LUTS. I only see it once in a while in some scenes.
and most 3 point lightings are too circumstantial and don't cover a wide enough area.
Can anyone share the best lighting that they use for everything? That works well with pass through too.