• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

VaM 1.x Looking for a simple magnifying glass prop

Threads regarding the original VaM 1.x

leke

New member
Joined
May 6, 2024
Messages
25
Reactions
5
Hey everyone, I’m currently building a detective-themed scene and I’m looking for a basic magnifying glass. I've found https://hub.virtamate.com/resources/the-magic-loupe-updated.10223/ , but that one comes with a bunch of lens/transparency effects that I don't really need.

Does anyone know of a simple, static magnifying glass prop out there? Just a clean, standard model would be perfect.

Also, if I can't find a plain one, I’m interested in learning how to import my own models into VaM. I’m a bit of a newbie with this—could anyone point me to a good tutorial on how to convert/import custom assets (like .obj or .fbx) into the game?Any tips or links to resources would be a huge help. Thanks in advance!

Cheers.
 
There is two in the Christmas room, but the asset is massive and kind of "magic" for the purpose of that scene (currently wip). And I modified the models to fit our gameplay needs.
You can check it out if you want, if you're interested you will find the credits in the release, the original one is a rounded one like the detective thingy you're talking about I guess.

And:
 
Upvote 0
I'm practicing asset creation so let us know if youd like me to try make one for you

send reference image if you have one
Roughly like this, just a magnifying glass. Much appreciated!!
 

Attachments

  • 562253_192209369132_2.jpg
    562253_192209369132_2.jpg
    99 KB · Views: 0
Upvote 0
Back
Top Bottom