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Light Toggler

Plugins + Scripts Light Toggler

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Spacedog

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Spacedog submitted a new resource:

Light Toggler - Toggle Unity emissive textures and lights on and off.

What is it?

A simple plugin that lets you turn any Unity lights and emissive textures on and off in a Custom Unity Asset.

How do I use it?

Add the Light Toggler plugin to a Custom Unity Asset atom and use the menu to turn any lights and emissive textures in the asset on and off. Easy!

About Light Toggler

Myself and @VamTastic both had the same problem with needing to turn emissive textures on and off from within VAM. Looking for a solution...

Read more about this resource...
 
This doesn't seem to work on some assets, for example this one: https://hub.virtamate.com/threads/env-cabine-clarabella.27960/
The toggler turns off the outside "environment" lights but the cabin object itself remains lit, even with lightprobes turned off, making it glow slightly compared to a game-light-lit-only model. I cannot control the shadows.
Does anyone know a way to get around this? or is it just too "hard baked" into the Unity asset?
Sorry, there's a lot about Unity and lighting I don't understand!
 
This doesn't seem to work on some assets, for example this one: https://hub.virtamate.com/threads/env-cabine-clarabella.27960/
The toggler turns off the outside "environment" lights but the cabin object itself remains lit, even with lightprobes turned off, making it glow slightly compared to a game-light-lit-only model. I cannot control the shadows.
Does anyone know a way to get around this? or is it just too "hard baked" into the Unity asset?
Sorry, there's a lot about Unity and lighting I don't understand!
I would guess the lights are not named in a way the plugin expects, but I'm not sure how you'd go about finding the correct name.
 
I would guess the lights are not named in a way the plugin expects, but I'm not sure how you'd go about finding the correct name.
OK, gotcha. I'm guessing it's in French. ? Thanks for the reply!
 

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