• Hi Guest!

    We are extremely excited to announce the release of our first Beta1.1 and the first release of our Public AddonKit!
    To participate in the Beta, a subscription to the Entertainer or Creator Tier is required. For access to the Public AddonKit you must be a Creator tier member. Once subscribed, download instructions can be found here.

    Click here for information and guides regarding the VaM2 beta. Join our Discord server for more announcements and community discussion about VaM2.
  • Hi Guest!

    VaM2 Resource Categories have now been added to the Hub! For information on posting VaM2 resources and details about VaM2 related changes to our Community Forums, please see our official announcement here.

Is VAM2 using the Genesis 9 model?

VAM2 will be using Gen8 - Please refer to the updates channel in the Wiki, or you can follow progress on Patreon or in our Discord channel!
😳~Yes, OK.
😳~If the g9 model is to display the nipple part, the number of faces will be very high. It will put a heavy burden on the computer.
So, is it the g8 or g8.1 model?
 
VAM2 will be using Gen8 - Please refer to the updates channel in the Wiki, or you can follow progress on Patreon or in our Discord channel!
😳~Then dude, can you make a feature that can separate the main body of the character (torso + face + limbs), the genitals, the eyes and eyelashes? What about the three types of deformation sliders: genital deformation slider, main body deformation slider, eyeball and eyelash deformation slider?
 
😳~The eyeball section of genesis 8 is overly complex and unnecessarily complicated.
😳~Is that ok?dude.
 
🥹~The mesh of the eyes of the genesis 8 character model is too complex...
 
We're all going to have to wait to see what it really is and what it can really do. Then we'll see what we need to do. The same things that make VAM 1 great will be the same things that will make 2 great.
 
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