• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

Is VAM2 using the Genesis 9 model?

VAM2 will be using Gen8 - Please refer to the updates channel in the Wiki, or you can follow progress on Patreon or in our Discord channel!
😳~Yes, OK.
😳~If the g9 model is to display the nipple part, the number of faces will be very high. It will put a heavy burden on the computer.
So, is it the g8 or g8.1 model?
 
VAM2 will be using Gen8 - Please refer to the updates channel in the Wiki, or you can follow progress on Patreon or in our Discord channel!
😳~Then dude, can you make a feature that can separate the main body of the character (torso + face + limbs), the genitals, the eyes and eyelashes? What about the three types of deformation sliders: genital deformation slider, main body deformation slider, eyeball and eyelash deformation slider?
 
😳~The eyeball section of genesis 8 is overly complex and unnecessarily complicated.
😳~Is that ok?dude.
 
🥹~The mesh of the eyes of the genesis 8 character model is too complex...
 
We're all going to have to wait to see what it really is and what it can really do. Then we'll see what we need to do. The same things that make VAM 1 great will be the same things that will make 2 great.
 
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