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Question Is there a way to reduce deforming of specific body parts?

applemanapple

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Oct 25, 2022
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Hello,

I'm just wondering if there is a way to reduce the sort of dragging and pulling effect when body parts interact with one another. I've included some pictures so there's more of an idea of what I mean.

1.
a.png


2.
b.png


The desired effect is that the lips in the first image won't comically extend out like a certain animated clay penguin, and in the second, that the lips won't be pulled out nearly at all.

I'm not sure if there are specific physics options or a plugin that would help, as I pretty much don't tinker with 99% of the settings and options in VAM. Any help would be appreciated, thanks!
 
Solution
1- the morphs are animated so go to the timeline and look for the lip morphs used. would be anything to do with blowjob in the name too. Select the morphs and in the "Targets" tab you will see the values just adjust the sliders. you will have to do the adjustments for each keyframe where the lips are like that.
2- that's from one of the auto genital plugins. you can tweak it in the plugin settings
1- the morphs are animated so go to the timeline and look for the lip morphs used. would be anything to do with blowjob in the name too. Select the morphs and in the "Targets" tab you will see the values just adjust the sliders. you will have to do the adjustments for each keyframe where the lips are like that.
2- that's from one of the auto genital plugins. you can tweak it in the plugin settings
 
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