Question Is there a way to make an object return to a parented position after letting go of it, like a slingshot?

3rdStoryline

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Let me explain a little bit about what I mean here.

I want to make a collision trigger basically slingshot back to its original position (parented to a joint) after moving it away.

Is this doable?
 
with pose presets. you save a preset (i think with root node checkbox checked) on the original position and when you want to reset you just load the preset on the atom

if it doesn't work for some reason, i don't remember if collision triggers have presets enabled, you can use my dynamic position plugin in the Aeternum Tools Pack. You add it to the Atom and then from any trigger you 1. set the coordinates on Atom > plugin#dynamicposition to 0,0,0 or whatever and 2. set the Operation to "position" or something like that. the atom's position will then be moved at x=0 y=0 z=0
 
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