• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

VaM2 Is there a way to import the rigged VAM2 base model/fbx into Unity?

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krattimus

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I am very much a noob, but am familiar with game dev in general, so I am not as familiar with the chain of tools here from Blender import plugins, to daz,

Is there a way to get the rigged model or a very close approxiation from vam into Unity? Is there a rigged base model.fbx somewhere from Daz or is vam a custom rig / skinned mesh ?
 
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