I am very much a noob, but am familiar with game dev in general, so I am not as familiar with the chain of tools here from Blender import plugins, to daz,
Is there a way to get the rigged model or a very close approxiation from vam into Unity? Is there a rigged base model.fbx somewhere from Daz or is vam a custom rig / skinned mesh ?
Is there a way to get the rigged model or a very close approxiation from vam into Unity? Is there a rigged base model.fbx somewhere from Daz or is vam a custom rig / skinned mesh ?
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