When importing even slightly thick clothes, they are not rendered correctly.
Specifically, the edges of the clothes are drawn as if they are double lines.
When the clothes are made thin, they render correctly.
In the attached image, the clothes are worn by the default G2 character.
The clothes were created as an OBJ file in Marvelous Designer, exported to a scene in Daz Studio, and the rendering was correct up to Daz Studio.
If anyone knows the cause, I would appreciate your help.
Please note that this text has been translated using an automatic translation tool.
Specifically, the edges of the clothes are drawn as if they are double lines.
When the clothes are made thin, they render correctly.
In the attached image, the clothes are worn by the default G2 character.
The clothes were created as an OBJ file in Marvelous Designer, exported to a scene in Daz Studio, and the rendering was correct up to Daz Studio.
If anyone knows the cause, I would appreciate your help.
Please note that this text has been translated using an automatic translation tool.