Hi, there is very nice model on sketchFab(1 on screen) : https://sketchfab.com/3d-models/alpha-werewolf-8eb41176dece43998661b8fa14c1da33
I downloaded it and open in unity. Extracted materials from FBX, Join texttures with materials and though body material seem ok , fur seem broken. I set is as Shader: standard, Rendering mode Transparent and in Unity it seem like (2) :
and then in VAM :
Probably problem is with texture: TX_Crinos_Fur_ORM@channels=G.png , i do not know what to do with that, to which property of material shouuld i link it ? it seems like AO but do no help, or mayby some Trasparency texture but where can i link it ?
Or maybe i should check Transparent in Albedo texture (TX_Crinos_Body_ALB.png) property in unity ?
Or i do everything ok and its just unity version that work incorectly with that model ?
I downloaded it and open in unity. Extracted materials from FBX, Join texttures with materials and though body material seem ok , fur seem broken. I set is as Shader: standard, Rendering mode Transparent and in Unity it seem like (2) :
and then in VAM :
Probably problem is with texture: TX_Crinos_Fur_ORM@channels=G.png , i do not know what to do with that, to which property of material shouuld i link it ? it seems like AO but do no help, or mayby some Trasparency texture but where can i link it ?
Or maybe i should check Transparent in Albedo texture (TX_Crinos_Body_ALB.png) property in unity ?
Or i do everything ok and its just unity version that work incorectly with that model ?
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