Question How to set clothing textures from current skin face textures?

Origin69

Well-known member
Wiki Contributor
Messages
508
Reactions
1,422
Points
93
I made Klingon head ridges as a clothing Item. They currently only work with the Custom Base Female face set, with a decal added over the top to add a bit of shading.

Does anyone know if a clothing plugin could find which textures/parameters are set on the person's face (including the built in textures) and update the clothing items material?

1731623762.jpg
 
In theory yes. In practice, I don't know of such a plugin - it may exist but probably not. It might be best to simply provide different versions of the clothing item to be used with different skins?
I can get it to work with any custom face textures (I might even be able to do that with a trigger within vam without a plugin), but the built in textures are a no go. The texture path doesn't show anything in game, so I'm assuming vam summons them from the void.
 
Upvote 0
You could look at the skin setting in the atom. The texture itself is tied to the material, hence why you don't see it in the fields : )
You could grab the texture reference from the material itself, but you would need a plugin.
 
Upvote 0
Please help, I feel like I'm drowning. I've spent so long trying to look up how this all works, but when It comes to scripting I literally don't speak the language.
I've read through Chokaphi's DecalMaker script, and Wardrobe by VamDazzler. I can see most parts of the puzzle, but I'm still lost.

I know this would be really useful. Not just for this item, but for grafting extra geometry as clothing to other area's of the body too.

I basically need a person plugin that has one list to select Face/torso/limbs/gens to copy the current textures/material properties from, and a second that lists the equipped clothing's material slots to copy them to.

I'm just pixels and verts. If someone who get's this side of things could write the code, or explain it to me like I'm 5, I would love them forever.
 
Upvote 0
The built-in skin textures cannot be extracted and used for other purposes. You could have matching custom skin presets and clothing presets for the ridges based on a specific texture set. I think that would be easier than writing some plugin, if you're not an expert at coding plugins.
 
Upvote 0
Back
Top Bottom