So i've been using morph merge and split to create morphs and i'm noticing almost all of them are throwing the bone morph warnings.
I created these FROM built=in morphs that didn't have bone morphs in them.
in the first example, it doesn't even list any bone morphs and in the second example i started with a default character and ONLY used non bone morphs FOR THE BREASTS.
Why does it list that UpperJaw/eyes, etc are modified?!?
Is there a way to clean this up?
I want to release some looks but don't want these unnecessary errors being flagged.
Nothing even listed but warning is there!
some bone morphs showing slight adjustment but
I only modified breasts
Example 3, warning is there but shows 0 for everything
I created these FROM built=in morphs that didn't have bone morphs in them.
in the first example, it doesn't even list any bone morphs and in the second example i started with a default character and ONLY used non bone morphs FOR THE BREASTS.
Why does it list that UpperJaw/eyes, etc are modified?!?
Is there a way to clean this up?
I want to release some looks but don't want these unnecessary errors being flagged.
Nothing even listed but warning is there!
some bone morphs showing slight adjustment but
I only modified breasts
Example 3, warning is there but shows 0 for everything