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VaM 1.x How do you grab a body part?

Threads regarding the original VaM 1.x

Orion3D

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Not in VR. I'm making an animation but I need the hand of an atom to be fixed on the other atom's leg. Sort of like grabbing it. How would you do that? Also is it possible to create a squish effect? Thanks in advance
 
Unless you create a squish morph yourself, it will have limitations. There are some squish morphs for rope or clothes, but they probably won't look right from some angles because they go all the way around.

The way I do the grabbing is with physics links. The Doggystyle Dream scene by Fenix demonstrates this. The scene has his hands linked to her hip. Note that you do NOT link to the control node (HipControl), you link to Hip. You have to be careful with physics links. In this scene, there is only one pose. There is also a button to start the action. If you save different pose presets with physics links, you have to be careful not to get people twisted up like pretzels. Having a separate button to start the action usually works. There are other tricks. You can save the pose preset with the link to hip (or thigh) defined, but not active (Physics Link). Leave the Position, Rotation at On. When the action starts, you can have a trigger that switches them to Physics Link.

VaM.exe Screenshot 2025.12.20 - 10.04.22.79.jpg
 
Unless you create a squish morph yourself, it will have limitations. There are some squish morphs for rope or clothes, but they probably won't look right from some angles because they go all the way around.

The way I do the grabbing is with physics links. The Doggystyle Dream scene by Fenix demonstrates this. The scene has his hands linked to her hip. Note that you do NOT link to the control node (HipControl), you link to Hip. You have to be careful with physics links. In this scene, there is only one pose. There is also a button to start the action. If you save different pose presets with physics links, you have to be careful not to get people twisted up like pretzels. Having a separate button to start the action usually works. There are other tricks. You can save the pose preset with the link to hip (or thigh) defined, but not active (Physics Link). Leave the Position, Rotation at On. When the action starts, you can have a trigger that switches them to Physics Link.

View attachment 551078
Thank you so much, I'll study the scene you linked
 
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