Hi Jackaroo
First of all, thank you for every resource you have shared with this comunity, they are very appreciated and used, so thank you for yuor dedication.
I'm here to propose to change your morphs here to pose control morphs, for two reasons mainly:
1) They are essentially pose morphs so they should not be in the appearances morphs, in this way people can store their looks but those morphs are not included;
2) (Onestly the most important) The attached images show how the morphs, if not as pose morphs do to penis autocolliders;
As you can see the penis auto colliders change a lot during the applied morphs, so, as you can image, during animation where people change every frame thei value, those colliders change too and this involve two major problems:
- More computations in the character thread that must recalculate the position and size of all involved autocolliders every frame:
- A lot of work for physic engine during orefices penetration where colliders, already colliding, are modified in the meanwhile, provoking bad visual effect like streach or wrost, like a lot of body parts vibrating or something (I'm still not so good in english, sorry)
So, to sum up, because those are pose morphs in theory they should also really be in practice.
(Maybe you know about this, but to apply this very simple mod, just open your morph vmi files and change
Code:
"isPoseControl" : "false",
to
Code:
"isPoseControl" : "true",
)
Thank you for your patience, hope to see an update soon.