Hand-held Camera In VR

Plugins Hand-held Camera In VR

PluginIdea

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PluginIdea submitted a new resource:

Hand-held Camera - Hand-held camera for taking pictures in VR.

In many VR games, there is a hand-held camera. However, it's not in VAM, so I developed one for it.

Usage :
Create a Empty ->Add Plugin ->All done(You will see that the camera object is generated in the scene, grab it and start taking pictures).
1. The photo size and scale can be switched in the plug-in's UI interface.
2. For photo-taking methods, please see the introduction video.
3. The save path of the photo : \Saves\CameraShot\.

Introduction video ...

Read more about this resource...
 
When I tried this, it turned my whole scene upside down and the camera itself wasn't accessible. Any idea what went wrong? Looks promising.
 
PluginIdea updated Hand-held Camera In VR with a new update entry:

Many new features have been added.

Add a large number of new features, It's a good selfie camera now :


View attachment 159791

1. Add camera size adjustment, FOV adjustment.
2. Greatly optimize performance by using different render targets. This makes it easier to capture higher-definition photos. Now you can freely adjust the image resolution of the preview and actual photos to make the best settings for your computer performance.
3. Add all the function buttons to the...

Read the rest of this update entry...
 
@PluginIdea First I want to say, Great plugin! I was wondering if there was a possibility to incorporate this with a DSLR asset?
It would be awesome to see this plugin being used with this https://hub.virtamate.com/resources/functional-dslr-all-in-one.5827/ asset.
For a Photo Studio scene where you would be taking pictures of a model, holding a big white box with a stick at the bottom is a bit immersion breaking. The functionality of your plugin is perfect for a scene I want to make, but it's sort of silly to see a professional looking studio in-game, and be holding what looks like a white Sign, while you're taking pictures. That or maybe it's possible to pick a target Camera for the plugin to use? That way I could just select the Camera that the asset is using? Not sure whats easier to do.
 
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