I tried importing a hairbrush with Unity as an assetbundle.
Is there a correct way of attaching it to the hand so it stays there and doesn't have that floating look when the hand is moving?
I also didn't realize the pivot point is at the wrong end. Is there a way to move it down to the handle?
Is there a correct way of attaching it to the hand so it stays there and doesn't have that floating look when the hand is moving?
I also didn't realize the pivot point is at the wrong end. Is there a way to move it down to the handle?