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VaM 1.x Gizmo, Buttons and Triggers

Threads regarding the original VaM 1.x

Ghostwalden

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Hi there

When there is a UI Button behind the gizmo, I can't grab the gizmo arrow anymore, that is in front of the button.
It seems like VAM is prioring always the Button.
I have then to grab the arrow from the backside of the button or zoom out until the arrow extends beyond the Button and I can grab it again.
Also, when I for example click on a person or node of this person and right behind is a UI Button,
it always triggers that button, even if I don't see the Button.

So, is there anything I can do to get rid of this problem?
 
I've seen this too. I don't think there's a good way around it other than rotating your point of view to be able to grab the thing you want.
 
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Thanks for your reply SlimerJSpud

Hm... It is sometimes quite cumbersome to work like this.
I already thought that there probably isn't much that can be done.
But you never know, maybe someone has found a clever solution anyway.

It's a pity that the developer never has fixet that.
 
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The other solution is a Menu Hide button. If you put that in the scene and click it, then you can grab whatever you want as long as the hide button itself isn't behind the atom.
 
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The other solution is a Menu Hide button. If you put that in the scene and click it, then you can grab whatever you want as long as the hide button itself isn't behind the atom.
Yes, that's a strategey I already use, when I have a lot of Buttons.
 
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