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Funscript Player

Plugins + Scripts Funscript Player

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JustADude

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JustADude submitted a new resource:

Funscript Player - Funscript Player that will also play matching audio and keep both in sync.

This is a plugin that will load a funscript and drive a trigger such as animationpattern based on that funscript. It will also do a check in scene audio to see if a file matches the name of the funscript and play it in sync to the assigned audiosource, but this is not required. There are a few funscript generators out there and it takes seconds to generate a funscript. In this case the music is AI generated and scripts were F.A.P.S generated from that. This tool actually did a pretty nice...

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JustADude updated Funscript Player with a new update entry:

Max Movement Speed slider added.

I was playing around with a scene and loaded an older funscript from another generator that was way faster and noticed it was pretty violent. I am adding this for now so it can limit how fast it change the output value. It has a value 0-10 currently, but I will have to test more. You can leave it at 0 if you have no issues.

what the values mean:
0.5 = can move half the full range per second
1.0 = can move full 0-to-1 range per second
2.0 = can move twice the full range per second
0 = no...

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It sounds cool, but I have no idea how to use it. I loaded it and played a funscript, but nothing happened.
 
It sounds cool, but I have no idea how to use it. I loaded it and played a funscript, but nothing happened.
Hey sorry about that when i posted version 2 I didn't know i needed to reattach the demo from version 1. I now have version 3 ready to upload which has some needed functionality. I am finishing a scene just needs a couple tweaks to be decent to show it off. I'll update the page a little better today. But checkout the output trigger button and setup a value action. Then you can drive whatever you want from there like an animationpattern. The new version is a lot better, but still basic premise.
 
JustADude updated Funscript Player with a new update entry:

no more logicbricks, embed/store funscripts, autoplay, more triggers, easier packaging.

Okay in this update I wanted to fix it up a bit more and started out trying to sync with videos. I couldn't find anyway to sync with video plugins as controlling things like scrubber caused audio failures or choppy playback. So there is a new scrubber trigger available.
Main Updates:
Took out the need for other plugins like logicbricks to play different funscripts/songs. Now have autoplay which will cycle embedded funscripts.
Embedded Funscripts - when you load a funscript it stores it...

Read the rest of this update entry...
 
Hey, I'm going to play with that.. but wonder if it has to be animation pattern? If funscript oscillated between 0-1 values, then if you could tie it to any variable trigger, that would be sick. You can easily make 0-1 slider that just controls time of your timeline animation.. and then it could go very custom instead of just simple hip movement :> even if actual empty atom with funscript playing is not moving at all, but only triggers constantly 0-1 values smoothly.. then you can do literally anything!
 
Hey, I'm going to play with that.. but wonder if it has to be animation pattern? If funscript oscillated between 0-1 values, then if you could tie it to any variable trigger, that would be sick. You can easily make 0-1 slider that just controls time of your timeline animation.. and then it could go very custom instead of just simple hip movement :> even if actual empty atom with funscript playing is not moving at all, but only triggers constantly 0-1 values smoothly.. then you can do literally anything!
I originally had it tied to animationpattern before releasing it, but I changed to a value trigger before releasing it publically. So set it to anything. It can flash a lightbulb or run an animation pattern. There are also start, end, and stop triggers as well as a normalized scrubber trigger.

Gonna drop version 4 today as well to load funscripts from folder and add a filter so you could for instance go from country only to rap only if using audio. It will also loosen the audio match as a secondary action so you can have 1 audio file and say 5 funscripts that match.
 

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