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Fixed (FIXED in 1.21.2.0 Found in 1.20.77.9) TechnoPillar missing on scene load

RandomVAMUser

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Dec 21, 2020
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Another v1.x issue (i am just reporting it, not expecting fixes)

Just loaded scene i was working on that used TechnoPillars and they all gone.
Basically pillars are rendered useless, after scene loads it disapears with "uid/physics atom" error.

pillar.jpg

pillar1.jpg

pillar2.jpg

pillar3.jpg
 
1.21.1.0 update:
Still the same...
Code:
!> Atom type PhysicsAtom does not exist. Cannot add
!> Failed to find atom TechnoPillar of type PhysicsAtom
!> Could not find atom by uid TechnoPillar
!> Could not find atom by uid TechnoPillar

...but!

by editing scene file and replacing:
JSON:
         "id" : "TechnoPillar",
         "on" : "true",
         "type" : "PhysicsAtom",
with:
JSON:
         "id" : "TechnoPillar",
         "on" : "true",
         "type" : "TechnoPillar",
It loads pillar without any errors. ?‍♂️

EDIT: If that edited scene is saved again, it rewrites back to "PhysicsAtom".
 
This one is an easy fix. The type is set wrong on the Atom component for this atom. I will have it fixed for 1.21.2
 
And fixed. Thanks for popping it back to top so I could see it. I only went a couple pages deep and my time left to finish this release is limited. I like easy ones. :)
 
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