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VaM 1.x Female genitals physics question

Threads regarding the original VaM 1.x

5DVoom

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How to make genitals (female) physics more solid\hard ? (Less "melted gum" i mean).
For simultaneously increase resistance to penetration "off-target" (including avoid "through the skin" result)

Note: I know about "target helper" things (like divrod), but speech rather about increasing the resistance of the lateral sides of the genitals.
I also know that "High Quality Physics" parameter seems increase that factor what i mean (that good too), but need more in this direction \ more control for increase this else.

I believe there is some scripts or even built in tools for increase this "side resistance" ?

UPD: Even perhaps, more correctly will be describe this more simple like as increasing of "skin resistance" - seems that will solve all what i need.
 
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Soft body has pretty much no influence on physics. It's simply an eye candy stuff.
 
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Soft body has pretty much no influence on physics. It's simply an eye candy stuff.
HH Sorry what you mean. Enabled "Soft Body Physics" checkbox ? But this enabled by default (i did not change settings, well except enabled HQ Physics).

Upd
IDK perhaps some changes in joints\dampers ? (C&P2 section)
Or again, some scripts ? lol

In theory, seems ColliderEditor can do something in this direction, but maybe there is more quick somthing ?
 
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HH Sorry what you mean. Enabled "Soft Body Physics" checkbox ? But this enabled by default (i did not change settings, well except enabled HQ Physics).

  • You should not enable HQ Physics, it's useless, and eats a ton of FPS AND will break a bunch of scenes.
  • Soft Body Physics means what it means, it only enables soft body computation. Which is a visual thing and not a physics thing. Soft body do not create more accurate collisions or influence collisions overall.
 
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You should not enable HQ Physics, it's useless, and eats a ton of FPS AND will break a bunch of scenes.
Hmm.. Ok tnx for info.
But, regards my TS questions - strange, it seemed to me that with not enabled HQ i remember opposite behavior (compare to requested) - i mean without HQ, seems to me cases when dick could pass through the skin - was increased (?), with disabled HQ, or im wrong...
 
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You'd need a proper sample size to be sure of that.
From my point of view, HQ physics are always more on the side of breaking things than solving problems.
 
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I would say so (again, from my experience) - HQ can break things, yes. But when it not break - it can give better result (again, at least in sense of more suitability to my TS request).

And - frankly, i not first time read that HQ significant decrease FPS. But, i'm not exactly can observe that. (Maybe i long time not make measurement with and without HQ idk) But in begining of my VAM tests i remeber i tested couple times (at various genit actions) and not noticed noticeable drops. (GTX 1660 S here) Perhaps big eat will appear when more than two atoms idk.
 
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