Sorry if this question has been asked before and I'm asking a second time (I didn't find something similar). Earlier I created a more general topic, but the solution to the problem was never found and I decided to ask a slightly more specific question. I'm looking for a morph that brings the feet and toes (mostly toes) to a standard model morph (like the "neck length" tried to do) to avoid the shoe deforming like the picture below. Maybe someone already tried?