Is it possible to have an emissive shader on the basic shape atoms (Cube, IsCube, Sphere, IsSphere, etc...)?
It could be great if the shader can be applied to specific materials and allows the use of the alpha map but, just having an emissive shader of any sort will be nice.
It could be great if the shader can be applied to specific materials and allows the use of the alpha map but, just having an emissive shader of any sort will be nice.