• Hi Guest!

    We are extremely excited to announce the release of our first Beta for VaM2, the next generation of Virt-A-Mate which is currently in development.
    To participate in the Beta, a subscription to the Entertainer or Creator Tier is required. Once subscribed, download instructions can be found here.

    Click here for information and guides regarding the VaM2 beta. Join our Discord server for more announcements and community discussion about VaM2.

Double image rendered

Oukia

New member
Joined
Apr 19, 2022
Messages
6
Reactions
2
Hey,
I call again for your help ☺ When I launch VAM in VR, I have 4 images in the headset. UI is good (maybe, its rendered differently) but background and all the game render wrong. I d'ont know why I have this issue. I uploaded unity hub and downloaded unity 2022 before this bug but I don't understand why it should change the render mod in VAM. I'm not able to change this setting.

Have you an idea to correct this issue?
Thank you in advance ?
 
Last edited:
If I understand you right, I think it's a plugin that is causing your problem.
Go into plugins and turn off one at a time and see if that helps
 
I’m not sure that it is a plug-in, because, at the l launch, when I’m in the Hub I can see a vertical double bars in the background. In fact the render is doubled for the sky. and my spheric contrôler are doubled too. The 3 panels (hub, scene and creator) are ok.

When I open a scene, even the default scene, the character appears four time.

Very strange. I’m not sureif it’s caused by the render pass, but it’s it’s pretty close.

i tried yesterday a restore with the vam upadater but without success.

if you have any tips, I will take it ☺
 
If I understand you right, I think it's a plugin that is causing your problem.
Go into plugins and turn off one at a time and see if that helps

I tested whitout plugins sessions and you had right ? it was caused by the postmagic plugin and the antialiasing setting.
 
Likely related to using the wrong Unity version and/or using the wrong Unity settings for imported assets. When using assets that are not setup for VR the exact way VaM needs them, double vision is exactly what you will get.

Check this:
 
Back
Top Bottom